December Update!

Hey All!

Our latest December Kickstarter update is live!

Happy New Year (almost), Backers!

No preamble this time, just a shiny assortment of brand-spanking-new animated GIFs (jiffs?)! 

But what does it all mean...?

 

 

Crafting System

Some of the best gear is made at crafting stations found in dungeons. When you reach them, recipes are simple: put in the required ingredients for a 100% chance to make an uncommon-quality item. 

In a few twists, you can try with LESS than the required ingredients, and you'll see your percentage chance to succeed (or fail, and lose all of the ingredients). You can put MORE than the required ingredients into the craft, increasing your chance to make a rare or better item. 

Pile in enough, and you'll add up to a guaranteed epic version of any equippable item.

 

Alpha and Beta

We didn't get to alpha before Christmas like we had hoped, but are still aiming for the first quarter of '17 for both. We're still holding steady on our planned mid-2017 ship date. Many have asked when they'll choose their platform: this will be around the Beta date.

New Characters

Meet two new members of the Battle Chasers universe... the to-be-named Beastmaster (stretch goal!) and the tavern keeper, Dogan.

dogan.jpg

 

A Unique Shout Out - Crowfall!

Our good friends over at Art+Craft, creators of the MMO and smash Kickstarter hit Crowfall, have quite the unique investment opportunity going on. Rather than just backing their project (which looks awesome), you can actually invest in it. There are legal things at play here so we can't say much, but our advice... check it out on your own! Here it is in their own words:

"Don't Just Back Crowfall... Invest! 

Why just back Crowfall for rewards, when you can invest in the company -- and potentially see a financial return! 

ArtCraft Entertainment (creators of Crowfall) and Indiegogo.com are partnering to offer this unique crowdfunding investment opportunity. 

 Check out the offering at: https://equity.indiegogo.com/offerings/artcraft-entertainment/"

To 2017

Thanks all. Merry Christmas, Happy New Year, Happy Holidays... all of it!

-Airship

More Stretch Goals Crushed... Courtesy of Nordic Games!

The Nightwar Grows Stronger

Battle Chasers: Nightwar got off to a hot start on Kickstarter, but we fell just shy of a few high-end stretch goals that were popular with our backers. While we've continued to take campaign contributions here on Battlechasers.com, nothing can compare to the mass and momentum of a Kickstarter campaign for generating funds.

Nothing, that is, except the support of a partner. Which is why we're happy to announce Airship's alliance with Nordic Games to increase funding for Nightwar, and to provide Airship with key support in areas we don't have particular expertise; namely publishing, localization, marketing, and so on. 

So what does this mean for you, as a backer, supporter, or fan of our upcoming RPG?

Well, first thing's first...

That's right. Our last remaining stretch goals have all been crushed. You can now expect a bigger game, with more polished 2D presentation, and the all important VOICE ACTING for key heroes and villains! Over time, expect some cool announcements on exactly how each of these new features will be worked into the final game. But know that we're crazy excited to have them included.

While new features and polish are great, here's what's possibly the most important aspect of this partnership: we can focus all of our efforts on making a great game, and leave the rest to Nordic. As you might expect from recent alliances between independent game studios and publishers who share their visioni, we still have 100% ownership and creative control of the project. 

As always, thank you to all those who have supported the project thus far, and as a final note...

New Gameplay Trailer

Check out the brand new gameplay trailer for Battle Chasers: Nightwar!

-Airship Dev Team

 

 

On to 2016!

Friends and Backers,

Happy Holidays from all of us at Airship! 2015 was certainly special thanks to your support, and 2016 will be even better.

 

Follow us on the Twitters and Facebooks for the latest and greatest updates!

Game Updates

Dungeon art, weapon and item designs, new creatures, new heroes... it's all going down daily at the new Airship studio, named The Hangar by one of our community members (and now we must mention Grandma's House for the last time... /singletear).

Here's a look under the hood!

 

Web Stuff

We are working with our web partner to make sure that everything works smoothly when we move all of our Kickstarter backers onto Battlechasers.com. We're hoping to have it all wrapped up sometime in February or March, at which point the first stage of surveys will be released to start gathering info and delivering some of the various digital rewards. It should be exciting!

Calibretto - Game Model

One of the few remaining War Golems in existence, Calibretto was built for battle but is now a thoughtful warden of nature. He stops to smell the roses, literally.

Until his young companion Gully is in danger, that is. Then the big guns come out.

Check out 'Bretto's game model in action below. The team is assembling...

-Airship

Bretto_Reveal.gif